Voice acting was pretty good, especially by the main characters. Totally fit like the shows, and suited everything perfectly. The music and sound effects were fantastic. The character animations and such were well done. Some of them really made me feel like I was on the set of the shows. Some of the areas are downright gorgeous. Shooting could have been less clunky, but I don't have much to nitpick in all honesty. Even the stealth sequences were logical and straight-forward - I don't know what some of the reviewers were talking about. I don't know how reviewers went less than that to be honest. I think any Trek fan of the 90's era will really enjoy this game. Other than that 1 bug I experienced, the game was pretty well polished. I had to restart the chapter and try again, but I only lost 5 minutes of my time to be honest when this happened. I suspect it was only supposed to tap one, which is what blocked me. When I tapped the screen, it accidently selected 2 buttons at the same time. I'm pressing everywhere on the screen and nothing happens. I came across a bug in the game where Carter is supposed to touch a screen to diagnose what happened to a shuttlecraft. Looking at the narrative that I built, I don't know how it could have ended any other way than how it did. I too am not sure how different the narrative would be if I had chosen other options, but the game still does a good job making you think your choices mattered. I too am not sure how different the narrative would be if I had chosen other options, but I just finished the game and I think it's very good. This game will challenge players to make those similar tough choices that iconic Star Trek heroes have been forced to contend with.I just finished the game and I think it's very good. “Players will boldly set forth into this new adventure, meeting familiar characters and new cultures, while interacting with them in profound and impactful ways. “We’re thrilled to be working with the team at Dramatic Labs on an exciting new adventure in the Star Trek franchise,” said Lourdes Arocho, Senior Vice President, Paramount Pictures Licensing, Global Games and Publishing, ViacomCBS Consumer Products. Basically put, they know how to make video games. The team includes Andrew Grant, former Lead Writer and Creative Director at Telltale Dan Martin, former Lead Writer at Telltale Kent Mudle, former Cinematic Director and Creative Director at Telltale and Brett Tosti, former Executive Producer and Creative Director at Telltale. The seasoned team at Dramatic Labs is composed of industry veterans, including twenty former Telltale developers that have worked on games such as The Walking Dead: The Telltale Series, The Wolf Among Us, Game of Thrones: The Telltale Series, and Batman: The Telltale Series. “Built from the ground up using Epic’s Unreal engine and our proprietary narrative engine, this game showcases our team’s evolution in creating thought-provoking story-rich adventures.” “As fans of Star Trek, it’s truly an honor to be crafting a story which puts players right in the heart of the action, where significant choices and decisions will affect the entire narrative,” said Kevin Bruner, Founder of Dramatic Labs. Throughout the game, players will immerse themselves in the Star Trek universe, interacting with new and returning characters through a variety of dialogue and action gameplay to determine the course of the story. RESOLUTE, players will assume the role of two principal characters, First Officer Jara Rydek and Engineering Crewperson Carter Diaz, as they unravel a sinister mystery involving two alien civilizations on the brink of war. Star Trek: Resurgence is an interactive narrative video game that tells an original story set in the era shortly after the events of Star Trek: The Next Generation.
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